Usually there are no strictly defined goals in the game, with players instead allowed to freely control a character.
Well-known examples are war games, business games, and role play simulation.
But pure CMS games differ from strategy games in that "the player's goal is not to defeat an enemy, but to build something within the context of an ongoing process." is a subgenre of simulation video games in which the player lives or controls one or more artificial lifeforms.
dating jeu de simulation pour les filles et les garçons. créer votre propre histoire d'amour avec un gars de vos rêves.A simulation video game describes a diverse super-category of video games, generally designed to closely simulate aspects of a real or fictional reality.